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CS_ Hostage Rescue » cs_jungle » Reviews
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cs_jungle
Official Score » 8.2 Member's Score » 10
Deep in the heart of a generic rainforest lies some nasty terrorists, obviously plotting no good and keeping some poor scientists hostage. In this map the counter-terrorists must navigate a linear jungle path and assault the jungle complex of the terrorists. The CTs have the option of going down the dense jungle's left path, which will take them directly into the Terrorist base, or stay on the left path which takes them to the end of the dirt airfield, where they can pick off unsuspecting Terrorists. The problem with attacking from that point however is that the Counter-Terrorists must run down a hill and then across an otherwise empty field to get to the hanger where the first two hostages are kept. The hanger has a few good spots that the terrorists can use to create a nasty surprise for any intruders. The Main building in the camp is no less harder to breach and secure. The CTs must then trek back through the jungle back to their spawn to rescue the hostages, which is a very tricky thing to do as there are very many spots for terrorists who made it past the initial skirmish line to lay in wait. As for the map itself, it is finely done, with custom textures, models edited all by Shiroko. The waterfall at CT spawn is very nicely done. The Terrorist base is open and somewhat plain, the main building is ugly (which was probably the designer's intention) and sharre few variations in textures or lighting. The map is rather linear, with only two ways for the CTs to approach the hostage area, and only those same two ways to exract the hostages back through. Overall it is a great map primarly because it has so much custom material in it, and can play up to 40 people.
Review & Submission by Milkman
Map: Shiroko
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