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Counter Strike Source Maps
Want somewhere more interesting to shoot your friends?
CS_ Hostage Rescue
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cs_xcom

Map: DjBourgeoisie
cs_xcom

Official Score » 9.2
Member's Score » 9.9
Downloads » 20055
Member's Fav's » 54


Overall Rating: 94.1%

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This hostage rescue map takes you into XCOM, defense contractor corporation. As the Counter-Terrorists, you are either spawned on the roof or in a large room with a skyroof... which a dead body promptly falls through at round start. The Terrorsts start in an office and must cut off the CTs as the attempt to rescue the hostages in either a conference roof or a science lab. The map is mostly very close quarters, with few spaces more than 20 meters shooting distance. This map is interesting, in that it has two different versions in one. The hostages, terrorists and counter-terrorists will spawn in one of two locations. This not only adds more variety but both versions have different strategies, challenging the player in different ways. The map is very well made, with many custom objects, scripted sequences and well crafted atmosphere. It is also a very popular map online, which is always a big factor in the quality of a custom map.

Review & Submission by Milkman

cs_harvest

Map: R_Yell
cs_harvest

Official Score » 8.7
Member's Score » 9.3
Downloads » 18489
Member's Fav's » 38


Overall Rating: 88.8%

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This map is huge with wide open areas and few objects to take cover behind. Only two major buildings on this map; one being the farm where the CTs must take the hostages to, and the abandoned farmhouse where the Terrorists spawn. Between the teams are hayfields, cornfields, a large hill, and a few other things. For the Counter-Terrorist to be sucessful on this map, they must attack the farm house from all sides, and put suppression fire on the second story to ward off snipers. The house isn't easy to defend for the Terrorists, I tried many times to stop the Counter-Terrorists from rushing the stairs with my shotgun, but the way the interior was designed makes it very hard. Speaking of the interior, there is little furniture or variation, but its not the entire map. The outside is whats really interesting. There is enough room for many numerous battles to take place simultanioulsy. Definitly a long range map, so get out those rifles and snipers.

Review & Submission by Milkman

cs_italy_reloaded

Map: detamic
cs_italy_reloaded

Official Score » 8.8
Member's Score » 9
Downloads » 6065
Member's Fav's » 10


Overall Rating: 88.0%

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As the title says, this is a "remix" of the italy theme. Indeed it keeps the theme, but bares absolutly no structural similarity to its predicessor. This maps is entirely new, and sports many new features. There are many buildings, mostly two story, and narrow streets everywhere. The creator made much more use of objects that provide cover; those being crates, vehicles, hedges and highwalls. There is much more lighting on this map compared to valve's italy, since the time settings demands it. The map supports up to 40 players, which will surely fill this map up since it is intricate and detailed, but not very large.

Review & Submission by Milkman

cs_jungle

Map: Shiroko
cs_jungle

Official Score » 8.2
Member's Score » 10
Downloads » 12631
Member's Fav's » 15


Overall Rating: 87.4%

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Deep in the heart of a generic rainforest lies some nasty terrorists, obviously plotting no good and keeping some poor scientists hostage. In this map the counter-terrorists must navigate a linear jungle path and assault the jungle complex of the terrorists. The CTs have the option of going down the dense jungle's left path, which will take them directly into the Terrorist base, or stay on the left path which takes them to the end of the dirt airfield, where they can pick off unsuspecting Terrorists. The problem with attacking from that point however is that the Counter-Terrorists must run down a hill and then across an otherwise empty field to get to the hanger where the first two hostages are kept. The hanger has a few good spots that the terrorists can use to create a nasty surprise for any intruders. The Main building in the camp is no less harder to breach and secure. The CTs must then trek back through the jungle back to their spawn to rescue the hostages, which is a very tricky thing to do as there are very many spots for terrorists who made it past the initial skirmish line to lay in wait. As for the map itself, it is finely done, with custom textures, models edited all by Shiroko. The waterfall at CT spawn is very nicely done. The Terrorist base is open and somewhat plain, the main building is ugly (which was probably the designer's intention) and sharre few variations in textures or lighting. The map is rather linear, with only two ways for the CTs to approach the hostage area, and only those same two ways to exract the hostages back through. Overall it is a great map primarly because it has so much custom material in it, and can play up to 40 people.

Review & Submission by Milkman

cs_spetsnaz

Map: WhiteRabbit
cs_spetsnaz

Official Score » 8.7
Member's Score » 10
Downloads » 5871
Member's Fav's » 10


Overall Rating: 87.0%

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This map uses the formula found in many hostage situations: Counter-Terrorists must assault, clear and rescue hostages in a large warehouse. Don't dismiss this map as just an assault clone, it is much more than that. The Counter-Terrorists start off on the street while the Terrorists start off in their facility. Just a short rush brings the CTs to a electric gate... which is suicide if the terrorists have any common sense. There are entrences in the back as well. Once in the building the Counter-Terrorists have to clear three stories to reach the hostages. Due to the close quarters of this map, it seems to me that it would be very hard for a terrorist to sneak around and lay a trap in the hostage rescue point, but it can be done. The map itself is well made, the time setting and atmostphere is great. The texture selection for the interior and exterior of the warehouse is excellent. The Exterior has that degraded, old look to it while the inside is clean and new, just what you would expect from a criminal organization's safehouse.

Review & Submission by Milkman

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Skin of the Week
Twinke Masta's Maddi AK74 + Jens anims V3
Official Scores » 9.8
Members » 9.1

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