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Long Time no News!
Posted by MadHatter - 3 comments
Following the release of de_nuke there appears to be little in the way of major news, so here are the smaller stories making the headlines from this week.
First of all, talking about Darwinia and the new HDR Cinema Effects, it's Gabe Newell! In a steam update earlier this week he said:
If you've not already seen the Cinematic effects, check it out... they look pretty nice! Also, XFire has been updated to version 1.49! for a full list of changes check out the release info. Comments
Posted by MadHatter
Following the release of de_nuke there appears to be little in the way of major news, so here are the smaller stories making the headlines from this week.
First of all, talking about Darwinia and the new HDR Cinema Effects, it's Gabe Newell! In a steam update earlier this week he said:
If you've not already seen the Cinematic effects, check it out... they look pretty nice! Also, XFire has been updated to version 1.49! for a full list of changes check out the release info. Posted by Elanzer
I don't really like the sound of the new effects, I think it's good they're implementing them and trying to improve the engines capabilities but there's a line between a game with impressive visuals and an interactive tech demo, and these seem to cross it. If I have my crosshair on somthing in the foreground I don't really want the background turning into a blur, and vice versa. Trying to compensate for Source's overall graphical inferiority by tacking on loads of 'cinema effects' won't help.
Posted by MadHatter
I think this is mainly for creating nice looking demos/movies... I could see it looking very nice in that situation.
Posted by ||Xecutioner07||
Ya, it looks REALLY nice.
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