Where they go
Now you know what the files you're dealing with are, it's time to tell you where they go, and how to make them work.
In a replacement you download there will be several folders, more often than not a 'models' and 'materials', sometimes other folders such as 'sounds' and 'scripts' may also be present. These need to be put in specific folders, or they will not work correctly. We make it simple for you to install them however by pre-creating all the in-depth directories into the zip, so all you have to do is unzip to your cstrike folder, and it puts everything into position automatically, instead of having to unzip each part of the skin to its individual folder. However even this causes trouble for some of you, so below are details on where the individual folders are and where their contents should be placed:
-The materials folder contains the textures/skin for the object, and is where nearly everyone ******s up. At the very end of this directory you will usually find only 1 set of files in the folder named after the weapon, which is in v_models, however sometimes there will be one named w_models too with another set of files. Either way, each set of files needs placing in either cstrike\materials\models\weapons\v_models\<WEAPON NAME>\<FILE>
or cstrike\materials\models\weapons\w_models\<WEAPON NAME>\<FILE>
-The models folder will contain the models, and is the easiest to install, as there is just a heap of files, and only 1 location to dump them in - cstrike\models\weapons.
-The scripts file will help the sounds in the script work smoothly, usually there will be 2 .txts, a 'game_sounds_manifest' that will go directly in: cstrike\scripts
And another named after the weapon that will go in:
cstrike\scripts\weapons
-The sounds obviously are sounds, and go in:
cstrike\sound\weapons\<WEAPON/SKIN NAME>
from your guide i read sound , scripts , materials and models folders ,
i thought there the files need to be unzipped
so i think you need to make a new guide becouse the 1 SUX ( no offence ) it tells you what a skin is and all but where to instla MIGHT be a problem for some people (like me)
so in where they go just write in cstrike / models and thats it