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Full Version: [CSS-AUG] DarkElfaź Presents The_Lama/AcidSnake F2
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DarkElfa
ell, this almost gave me a stroke at one point. The model was turbosmoothed for the VEE, but uses the original unturbo'd model for the WEE. First to clear up some things before they're asked. First, I don't think this was supposed to be polymer when Acid_Snake skinned it. I think he wanted a metal look for it, so don't keep posting "That's supposed to be Poly and it isn't reflective" crap. We all know. Moving on, the lighting on the renders is just me experimenting with HDR lighting. Now, enjoy and be happy.

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CREDITS
CODE
DarkElfaź Presents The_Lama/AcidSnake F2000

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Model: The_Lama
Silencer:Will

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Textures: Acid_Snake
Silencer:Kimono

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Sounds: Vunsunta & DarkElfaź

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Animations: StrykerWolf

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Front Lense: Ankalar
Compile, Wees, Reflects and Skin Edits: DarkElfaź

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Installation:
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Unzip to C:\Program Files\Valve\Steam\SteamApps\YourSteamName\counter-strike source\cstrike folder and enjoy!

Choose the unsil or silenced version and uzip to the above location.

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Provided By:
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www.counter-strike-dl.com
www.fpsbanana.com
www.cdg.net
http://forums.deadlok.com/


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Crazy Asian
YAY, I've been waiting for this.

Artifacting in your renders?
WolfXI
It's a BEAST.
Guns For Sale
omg.
TheEndless
pretty dang nice textures.
Silverbullet7
Wtf? Major clippage on the front grip?? Nice otherwise.
Elanzer
Would be better without the unnecessary non functional GL.
Crazy Asian
QUOTE(Silverbullet7 @ Dec 20 2006, 06:09 PM)
Wtf? Major clippage on the front grip?? Nice otherwise.

sleep.gif Has no idea does he?
Dirtnose
blink.gif
Freekyass
i didnt think you could improve the last FN200 but wow! great job
Silverbullet7
QUOTE(Crazy Asian256 @ Dec 20 2006, 09:55 PM)
sleep.gif Has no idea does he?


I mean I'm saying that a skinner of his caliber, I would expect a little better. Especially witht the clipping on the GL.
=J=
ffs i liked my aug skin sad.gif ...better go change it! biggrin.gif
Rifleman
QUOTE(Silverbullet7 @ Dec 21 2006, 11:03 AM)
I mean I'm saying that a skinner of his caliber, I would expect a little better. Especially witht the clipping on the GL.

A skinner has nothing to do with, compiling, modeling or anything else, he cant fix the clipping.
Silverbullet7
QUOTE(Rifleman @ Dec 21 2006, 08:36 AM)
A skinner has nothing to do with, compiling, modeling or anything else, he cant fix the clipping.


You know what I meant. Basically I expected better from him.
Rifleman
Be grateful he did anything at all.
Shifted
seriously. if u dont like it, fix it yourself. good work Elfa
Crazy Asian
QUOTE
You know what I meant. Basically I expected better from him.

Can't fix the world model clipping with that model tard, thats what he has been trying to say the whole time.
Silverbullet7
QUOTE(Shifted @ Dec 22 2006, 01:48 PM)
seriously. if u dont like it, fix it yourself. good work Elfa


Wow. I can't believe you people. I say it's a good model and have a minor complaint about it and you people jump on me like I said, "I admire Hitler." You guys are incredicle. dry.gif
DarkElfa
QUOTE(Silverbullet7 @ Dec 22 2006, 09:27 PM)
Wow. I can't believe you people. I say it's a good model and have a minor complaint about it and you people jump on me like I said, "I admire Hitler." You guys are incredicle. dry.gif


What they mean is that there is no way to fix the clipping unless I got rid of the wees altogether. Believe me, I don't like it any more than you do, but Valve made it so that the wee grips can't be adjusted.
Crazy Asian
QUOTE(DarkElfa @ Dec 22 2006, 10:23 PM)
Valve made it so that the wee grips can't be adjusted.

Because of the Wee anims correct?
Rifleman
consistency.
Silverbullet7
QUOTE(DarkElfa @ Dec 23 2006, 01:23 AM)
What they mean is that there is no way to fix the clipping unless I got rid of the wees altogether.  Believe me, I don't like it any more than you do, but Valve made it so that the wee grips can't be adjusted.


Oh ok I understand now. Thank you for answering in a sensible way unlike other people.
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