It has been quite some time since I have been on this site... It is good to be back.
I require some assistance.
I need to know how to make normal maps work.
IE; xm1014. My Current VMT file for the normal map and phong shading is this:
"LightmappedGeneric"
{
"$basetexture" "models\weapons\v_models\shot_xm1014\shot_xm1014"
"$bumpmap" "models\weapons\v_models\shot_xm1014\shot_xm1014_normal"
"$envmap" "env_cubemap"
"$normalmapalphaenvmapmask" 1
"$phong" "1"
"$phongexponenttexture" "models\weapons\v_models\shot_xm1014\shot_xm1014"
"$phongexponent" "10"
"$phongboost" "1"
"$phongfresnelranges" "[1 1 1]"
"$model" 1
}
And my problem is; The Xm1014 shows up as wireframe. If you can help me, please do.